TiledSharp
0.9.1 r0
A .NET C# library for importing Tiled TMX tile maps
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TiledSharp is a .NET C# library for importing TMX tilemaps and TSX tilesets generated by Tiled, a tile map generation tool. The data is saved as a TmxMap object, whose structure closely resembles the original TMX file.
As a generic TMX and TSX parser, TiledSharp does not render the maps or depend on any external framework beyond .NET, such as Windows, XNA/MonoGame, Unity, or PSM. However, it can be used as an interface between TMX data and external games.
To import a TMX file into your C# application:
using TiledSharp;
Create a Map object using the constructor:
var map = new TmxMap("someMap.tmx");
TiledSharp supports both resource names and file paths, and should work as expected in most situations. For more details, please consult the wiki.
var map = new TmxMap("someMap.tmx"); var version = map.Version; var myTileset = map.Tilesets["myTileset"]; var myLayer = map.Layers[2]; var hiddenChest = map.ObjectGroups["Chests"].Objects["hiddenChest"];
Map data fields correspond closely to the TMX file structure. For a complete listing, see the TiledSharp Data Hierarchy.
Although TiledSharp can manage elements with the same name, it is not recommended. For more information, see the TmxList specification.
TiledSharp parses XML files produced by Tiled, an open-source (GPL) tile map editor developed and maintained by Thorbjørn Lindeijer.
Zlib decompression in TiledSharp uses the Zlib implementation of DotNetZip v1.9.1.8.
TiledSharp is distributed under the Apache License 2.0.
Support code from DotNetZip is distributed under the Microsoft Public License.
Marshall Ward (tiled) shar p@mar shal lward .org